Solving a Maybe
problem is often easier than solving a Decode
one.
As Ruby developers, we tend to memoize too often.
When you spot Maybe List
in your code, it may be time to think about alternatives.
When you’re stuck, the best solution is often to represent the problem in a different medium.
Elm’s type system gives us some great tools for modeling gamedev.
In gamedev, decoupling the in-game world from the real world makes math easier.
Write more confident code to avoid viral Maybe
taking over your project.
Leverage the core mechanics of Maybe
to clean up your nested cases.
Understanding why we use factories helps us write faster, more readable tests.
Elm JSON decoding in 5 common scenarios